模組:Sports table/Volleyball
閱讀設定
呢個模組列出各球賽積分榜。
用法
[編輯]{{#invoke:Sports table|main|style=Volleyball |update=complete |source=FIVB |class_rules=分組賽排名準則 |ranking_style=bwins |team1=BRA |team2=JPN |team3=NED |team4=CMR |name_BRA={{vb|BRA}} |win3s_BRA=2 |win4s_BRA=0 |win5s_BRA=1 |loss5s_BRA=0 |loss4s_BRA=0 |loss3s_BRA=0 |spw_BRA=271|spl_BRA=222 |name_JPN={{vb|JPN}} |win3s_JPN=1 |win4s_JPN=1 |win5s_JPN=0 |loss5s_JPN=0 |loss4s_JPN=0 |loss3s_JPN=1 |spw_JPN=226|spl_JPN=205 |name_NED={{vb|NED}} |win3s_NED=0 |win4s_NED=1 |win5s_NED=0 |loss5s_NED=1 |loss4s_NED=1 |loss3s_NED=0 |spw_NED=281|spl_NED=302 |name_CMR={{vb|CMR}} |win3s_CMR=0 |win4s_CMR=0 |win5s_CMR=0 |loss5s_CMR=0 |loss4s_CMR=1 |loss3s_CMR=2 |spw_CMR=199|spl_CMR=248 |res_col_header=Q |result1=KO |result2=KO |col_KO=green1 |text_KO=晉級淘汰賽 }}
排名 | 隊伍 | 賽 | 勝 | 負 | 分 | 勝局 | 負局 | 勝率 | 得 | 失 | 率 | 獲得資格 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 巴西 | 3 | 3 | 0 | 8 | 9 | 2 | 4.500 | 271 | 222 | 1.221 | 晉級淘汰賽 |
2 | 日本 | 3 | 2 | 1 | 6 | 6 | 4 | 1.500 | 226 | 205 | 1.102 | |
3 | 荷蘭 | 3 | 1 | 2 | 4 | 6 | 7 | 0.857 | 281 | 302 | 0.930 | |
4 | 喀麥隆 | 3 | 0 | 3 | 0 | 1 | 9 | 0.111 | 199 | 248 | 0.802 |
資料來源:FIVB
排名規則:分組賽排名準則
排名規則:分組賽排名準則
上面嘅解係穿透包含咗自模組:Sports table/Volleyball/doc。 (改 | 史) 編者可以響呢個模組嘅沙盤 (開 | 鏡)同埋試例 (開)版度試驗佢。 呢個模組嘅細版。 |
-- Style for volleyball tables
local pp = {}
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
-- Load relevant modules
local yesno = require('Module:Yesno')
-- Create table header
-- Pre stuff
local team_width = Args['teamwidth'] or '190'
local sort_text = yesno(Args['sortable_table'] or 'no') and 'sortable' or ''
local show_played = not yesno(Args['hide_played'] or 'no')
local show_sets = yesno(Args['show_sets'] or 'yes')
local show_setpoints = yesno(Args['show_setpoints'] or 'yes')
local setpoints_first = yesno(Args['setpoints_before_sets'] or 'no')
-- Custom header
local group_head_text = Args['group_header'] or '組別'
table.insert(t,'{| class="wikitable '..sort_text..'" style="text-align:center;"\n') -- Open table
-- Initialize
local tt = {}
tt.count = 0 -- Up by one after every call
tt.tab_text = t -- Actual text
-- Actual headers
if pos_label ~= nil then
tt = p_sub.colhead(tt,32,pos_label) -- Position col
end
-- Add group header
if full_table and group_col then
tt = p_sub.colhead(tt,32,group_head_text) -- Group col
end
tt = p_sub.colhead(tt,team_width,'隊伍'..VTE_text) -- Team col
if show_played then
tt = p_sub.colhead(tt,32,'<abbr title="打咗嘅比賽數目">賽</abbr>') -- Matches played col
end
if full_table then
tt = p_sub.colhead(tt,32,'<abbr title="贏波次數">勝</abbr>') -- Win col
tt = p_sub.colhead(tt,32,'<abbr title="輸波次數">負</abbr>') -- Loss col
end
tt = p_sub.colhead(tt,32,'<abbr title="積分">分</abbr>') -- Points col
if full_table then
if setpoints_first then
if show_setpoints then
tt = p_sub.colhead(tt,32,'<abbr title="得分">得</abbr>') -- Setpoints won col
tt = p_sub.colhead(tt,32,'<abbr title="失分">失</abbr>') -- Setpoints lost col
tt = p_sub.colhead(tt,36,'<abbr title="得分率">率</abbr>') -- Setpoint ratio col
end
if show_sets then
tt = p_sub.colhead(tt,32,'<abbr title="贏波局數">勝局</abbr>') -- Sets won col
tt = p_sub.colhead(tt,32,'<abbr title="輸波局數">負局</abbr>') -- Sets lost col
tt = p_sub.colhead(tt,36,'<abbr title="局數勝率">勝率</abbr>') -- Set ratio col
end
else
if show_sets then
tt = p_sub.colhead(tt,32,'<abbr title="贏波局數">勝局</abbr>') -- Sets won col
tt = p_sub.colhead(tt,32,'<abbr title="輸波局數">負局</abbr>') -- Sets lost col
tt = p_sub.colhead(tt,36,'<abbr title="局數勝率">勝率</abbr>') -- Set ratio col
end
if show_setpoints then
tt = p_sub.colhead(tt,32,'<abbr title="得分">得</abbr>') -- Setpoints won col
tt = p_sub.colhead(tt,32,'<abbr title="失分">失</abbr>') -- Setpoints lost col
tt = p_sub.colhead(tt,36,'<abbr title="得分率">率</abbr>') -- Setpoint ratio col
end
end
end
if full_table then
tt.count = tt.count+1
table.insert(tt.tab_text,results_header_txt)
end
return tt
end
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
-- Build the inner parts of individual rows
-- Sub-module usage
local mm = require('Module:Math')
local yesno = require('Module:Yesno')
-- Get custom/default options for in table
local bwin_points = tonumber(Args['bwinpoints']) or 3
local swin_points = tonumber(Args['swinpoints']) or 2
local sloss_points = tonumber(Args['slosspoints']) or 1
local bloss_points = tonumber(Args['blosspoints']) or 0
-- Get some input
local bigwins = tonumber(Args['bwin_'..team_code_ii]) or 0
local smallwins = tonumber(Args['swin_'..team_code_ii]) or 0
local biglosses = tonumber(Args['bloss_'..team_code_ii]) or 0
local smallosses = tonumber(Args['sloss_'..team_code_ii]) or 0
local setswon = tonumber(Args['sw_'..team_code_ii]) or 0
local setslost = tonumber(Args['sl_'..team_code_ii]) or 0
local setpointswon = tonumber(Args['spw_'..team_code_ii]) or 0
local setpointslost = tonumber(Args['spl_'..team_code_ii]) or 0
local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
local hth_local = Args['hth_'..team_code_ii] or nil
-- default values for win3/4/5 and loss3/4/5 unless override
local win_points = {0,0,
tonumber(Args['win3points']) or bwin_points,
tonumber(Args['win4points']) or bwin_points,
tonumber(Args['win5points']) or swin_points
}
local loss_points = {0,0,
tonumber(Args['loss3points']) or bloss_points,
tonumber(Args['loss4points']) or bloss_points,
tonumber(Args['loss5points']) or sloss_points
}
-- Then calculate some values
local matches = bigwins + smallwins + biglosses + smallosses
local points = bwin_points*bigwins + swin_points*smallwins + sloss_points*smallosses + bloss_points*biglosses + s_pts
local wins = bigwins + smallwins
local losses = biglosses + smallosses
-- Optional automatic calculation of wins, losses, sets won, and sets lost
local auto_sets = false
local double_set_count = false
for k=3,5 do
local wink = tonumber(Args['win'..k..'s_'..team_code_ii]) or 0
local lossk = tonumber(Args['loss'..k..'s_'..team_code_ii]) or 0
if (wink > 0) or (lossk > 0) then
if auto_sets == false then
if (setswon > 0) or (setslost > 0) or (wins > 0) or (losses > 0) then
double_set_count = true
end
end
auto_sets = true
end
wins = wins + wink
setswon = setswon + 3*wink
setslost = setslost + (k-3)*wink
points = points + win_points[k]*wink
losses = losses + lossk
setslost = setslost + 3*lossk
setswon = setswon + (k-3)*lossk
points = points + loss_points[k]*lossk
matches = matches + wink + lossk
end
-- Some local vars
local hth_string
local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
hth_string = tt_return.str
hth_id_list = tt_return.list
notes_exist = tt_return.notes_exist
-- What to rank the teams by
local ranking_style = Args['ranking_style'] or 'wins'
local win_fw, win_string, pts_fw, pts_string
ranking_style = string.lower(ranking_style)
if ranking_style=='p' or ranking_style=='pts' or ranking_style=='points' then
-- Based on points
win_fw=ii_fw
win_string = ''
pts_fw = 'font-weight: bold;'
pts_string = hth_string
elseif ranking_style=='none' then
win_fw=ii_fw
win_string = ''
pts_fw=ii_fw
pts_string = ''
else
-- Based on wins
win_fw = 'font-weight: bold;'
win_string = hth_string
pts_fw=ii_fw
pts_string = ''
end
-- Show games played, sets, and setpoints
local show_played = not yesno(Args['hide_played'] or 'no')
local show_sets = yesno(Args['show_sets'] or 'yes')
local show_setpoints = yesno(Args['show_setpoints'] or 'yes')
local setpoints_first = yesno(Args['setpoints_before_sets'] or 'no')
-- Set ratio
local sratio
if setslost == 0 then
sratio = setswon > 0 and 'MAX' or '—'
else
sratio = mm._precision_format(setswon / setslost, 3)
end
-- Setpoint ratio
local spratio
if setpointslost == 0 then
spratio = setpointswon > 0 and 'MAX' or '—'
else
spratio = mm._precision_format(setpointswon / setpointslost, 3)
end
-- Now that we are done calculating, show actual input values
if tonumber(Args['bwin_'..team_code_ii] or 0) == nil or tonumber(Args['swin_'..team_code_ii] or 0) == nil then
wins = '—'
end
if tonumber(Args['bloss_'..team_code_ii] or 0) == nil or tonumber(Args['sloss_'..team_code_ii] or 0) == nil then
losses = '—'
end
local function numorval(s)
return s and ((s == '' and 0) or tonumber(s) or s) or 0
end
if auto_sets == false then
setswon = numorval(Args['sw_'..team_code_ii])
setslost = numorval(Args['sl_'..team_code_ii])
end
setpointswon = numorval(Args['spw_'..team_code_ii])
setpointslost = numorval(Args['spl_'..team_code_ii])
-- Row building
if show_played then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played
end
if full_table then
table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') -- Won
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost
end
if points<0 then
table.insert(t,'| style="'..pts_fw..bg_col..'" | −'..-points..pts_string..'\n')
else
table.insert(t,'| style="'..pts_fw..bg_col..'" | '..points..pts_string..'\n')
end
if full_table then
if setpoints_first then
if show_setpoints then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') -- SPW
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n') -- SPL
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n') -- Setpoint ratio
end
if show_sets then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') -- SW
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n') -- SL
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n') -- Set ratio
end
else
if show_sets then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') -- SW
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n') -- SL
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n') -- Set ratio
end
if show_setpoints then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') -- SPW
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n') -- SPL
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n') -- Setpoint ratio
end
end
end
local max_sets_per_match = ((tonumber(Args['best_of']) or 5) + 1) / 2
if ( ((tonumber(setswon) or 0) > (max_sets_per_match*matches)) or ((tonumber(setslost) or 0) > (max_sets_per_match*matches))) then
table.insert(t, '[[Category:Pages using volleyball sports table with incorrect set points|A]]\n')
elseif ( ((tonumber(setpointswon) or 0) > 0) and ((tonumber(setpointswon) or 0) < (tonumber(setswon) or 0)) ) then
table.insert(t, '[[Category:Pages using volleyball sports table with incorrect set points|B]]\n')
elseif ( ((tonumber(setpointslost) or 0) > 0) and ((tonumber(setpointslost) or 0) < (tonumber(setslost) or 0)) ) then
table.insert(t, '[[Category:Pages using volleyball sports table with incorrect set points|C]]\n')
end
if double_set_count then
table.insert(t, '[[Category:Pages using volleyball sports table with double set count]]\n')
end
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
function pp.status(Args)
-- Declare status options
-- ------------------------------------------------------------
-- NOTE: If you add to status_code, also add to status_called and status_letters!!
-- Or functionality will be compromised
-- ------------------------------------------------------------
local status_code, status_called = {}, {}
status_code = { A='晉級下一圈', C='冠軍', D='被取消資格',
E='被淘汰出局', G='獲邀球隊', H='東道主', O='附加賽勝方', P='升班', Q='晉身到指定賽事階段',
R='降班', S='衛冕球隊', T='已經確定晉級,但未確定到指定階段'}
local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
-- Status position (before or after read and default)
local stat_pos_val = string.lower(Args['status_pos'] or '')
local status_position = 'after' -- Default location
if stat_pos_val=='before' then
status_position = 'before'
elseif stat_pos_val=='after' then
status_position = 'after'
end
-- Read in custom status options
for l in mw.text.gsplit(status_letters, '') do
status_called[l] = false
status_code[l] = status_code[l] or '?'
status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')
if Args['status_text_' .. l] then
status_code[l] = Args['status_text_' .. l]
end
end
return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end
return pp