模組:Sports table/WDL
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-- Style for football tables
local pp = {}
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
-- Load relevant modules
local yesno = require('Module:Yesno')
-- Create table header
-- Pre stuff
local team_width = Args['teamwidth'] or '180'
local sort_text = ''
local sort_table_val = Args['sortable_table'] or 'no'
if yesno(sort_table_val) then sort_text = 'sortable' end
table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n') -- Open table
-- Custom header options
local draw_head_text = Args['draw_header'] or '和'
-- Use points instead of goals for/against
local for_against_style = Args['for_against_style'] or '入波'
local fa_letter, fa_word_sing, fa_word_plur
-- First convert to lower case if it is a string
for_against_style = string.lower(for_against_style)
if for_against_style=='g' or for_against_style=='入波' or for_against_style=='射波' then
fa_letter = ''
fa_word_sing = ''
fa_word_plur = ''
elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='' then
fa_letter = ''
fa_word_sing = ''
fa_word_plur = ''
else
fa_letter = ''
fa_word_sing = ''
fa_word_plur = ''
end
-- Whether to use goal ratio (goal average) instead
local use_ratio_val = Args['use_goal_ratio'] or 'no'
local do_ratio = false
-- True if exist, false otherwise
if yesno(use_ratio_val) then do_ratio = true end
-- Initialize
local tt = {}
tt.count = 0 -- Up by one after every call
tt.tab_text = t -- Actual text
-- Actual headers
tt = p_sub.colhead(tt,32,'排名') --Position col
-- Add group header
if full_table and group_col then
tt = p_sub.colhead(tt,32,'組別') -- Group col
end
tt = p_sub.colhead(tt,team_width,'隊伍'..VTE_text) -- Team col
tt = p_sub.colhead(tt,28,'<abbr title="場數">賽</abbr>') -- Matches played col
if full_table then
tt = p_sub.colhead(tt,28,'<abbr title="贏波">贏</abbr>') -- Win col
tt = p_sub.colhead(tt,28,'<abbr title="打和">和</abbr>') -- Draw col
tt = p_sub.colhead(tt,28,'<abbr title="輸波">輸</abbr>') -- Loss col
tt = p_sub.colhead(tt,28,'<abbr title="入波">入</abbr>') -- For col
tt = p_sub.colhead(tt,28,'<abbr title="失波">失</abbr>') -- Against col
if not do_ratio then
tt = p_sub.colhead(tt,28,'<abbr title="球差">差</abbr>') -- Difference col
else
tt = p_sub.colhead(tt,28,'<abbr title="控球率">率</abbr>') -- Ratio col
end
end
tt = p_sub.colhead(tt,30,'<abbr title="積分">分</abbr>') -- Points col
if full_table then
tt.count = tt.count+1
table.insert(tt.tab_text,results_header_txt)
end
return tt
end
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
-- Build the inner parts of individual rows
-- Sub-module usage
local mm = require('Module:Math')
local yesno = require('Module:Yesno')
-- Get custom/default options for in table
local win_points = tonumber(Args['winpoints']) or 3
local draw_points = tonumber(Args['drawpoints']) or 1
local loss_points = tonumber(Args['losspoints']) or 0
-- Get some input
local wins = tonumber(Args['win_'..team_code_ii]) or 0
local draws = tonumber(Args['draw_'..team_code_ii]) or 0
local losses = tonumber(Args['loss_'..team_code_ii]) or 0
local gfor = tonumber(Args['gf_'..team_code_ii]) or tonumber(Args['pf_'..team_code_ii]) or 0
local gaig = tonumber(Args['ga_'..team_code_ii]) or tonumber(Args['pa_'..team_code_ii]) or 0
local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
local hth_local = Args['hth_'..team_code_ii] or nil
-- Then calculate some values
local matches = wins + draws + losses
local points = win_points*wins + draw_points*draws + loss_points*losses + s_pts
-- Comparison of for against
local gcomp
-- Whether to use goal ratio (goal average) instead
local use_ratio_val = Args['use_goal_ratio'] or 'no'
local skip_sign
if yesno(use_ratio_val) then
-- Now it is the goal ratio/goal average
if gaig == 0 then
gcomp = '—'
else
gcomp = mm._precision_format(gfor / gaig, 3)
end
else
-- It's goal difference
gcomp = gfor - gaig
-- Formatting with signs
if gcomp>0 then
gcomp='+'..gcomp
elseif gcomp < 0 then
gcomp='−'..-gcomp
end
end
-- Some local vars
local hth_string
local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
hth_string = tt_return.str
hth_id_list = tt_return.list
notes_exist = tt_return.notes_exist
-- Row building
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- 賽
if full_table then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..wins..'\n') -- 勝
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- 和
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- 負
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gfor..'\n') -- 得
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\n') -- 失
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n') -- 差
end
-- Add − for negative point totals
table.insert(t,'| style="font-weight:bold;'..bg_col..'" | ')
if points<0 then
table.insert(t,'−'..-points..hth_string)
else
table.insert(t,points..hth_string)
end
table.insert(t,'\n')
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
function pp.status(Args)
-- Declare status options
-- ------------------------------------------------------------
-- NOTE: If you add to status_code, also add to status_called and status_letters!!
-- Or functionality will be compromised
-- ------------------------------------------------------------
local status_code, status_called = {}, {}
status_code = { A='晉級下一圈', C='冠軍', D='被取消資格',
E='被淘汰出局', G='獲邀球隊', H='東道主', O='附加賽勝方', P='升班', Q='晉身到指定賽事階段',
R='降班', S='衛冕球隊', T='已確定晉級,但未確定到指定階段'}
local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
-- Status position (before or after read and default)
local stat_pos_val = string.lower(Args['status_pos'] or '')
local status_position = 'after' -- Default location
if stat_pos_val=='before' then
status_position = 'before'
elseif stat_pos_val=='after' then
status_position = 'after'
end
-- Read in custom status options
for l in mw.text.gsplit(status_letters, '') do
status_called[l] = false
status_code[l] = status_code[l] or '?'
status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')
if Args['status_text_' .. l] then
status_code[l] = Args['status_text_' .. l]
end
end
return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end
return pp